Fatal errors are logged into error.log.Since 4.7.x GZDoom includes a GLES2 renderer, which is present in this port and might provide better performance in certain conditions at the cost of not being able to render some graphics effects, you can enable it by setting "Renderer" to "OpenGL ES" in the "Display options" (this is the default since v8).You can exit via the HOME button, but in that case the game won't save its settings.You can use the Override RSP file option if you have to load files from other locations. The launcher will only detect files in gzdoom/iwads/ and gzdoom/pwads/.Any changes will be saved to gzdoom/launcher.ini. You can also add your own profiles by pressing Y on the main tab. The launcher has predefined default profiles for most supported IWADs.GZDoom (especially some more complex mods) may require more RAM than is available in applet mode, so better use another title instead of the Album for HBMenu override, or use NSP HBMenu.You can technically place the game into any subfolder in sdmc:/switch/, as long as the gzdoom folder is next to gzdoom_launcher.nro.Īny custom files (PWADs, PK3s, DEHs, LMPs, whatever) should be placed into the gzdoom/pwads/ folder.įor the complete list of what GZDoom supports, see the wiki. Unzip the attached ZIP file into the sdmc:/switch/. Launcher that lets you pick mods and start network games.Most things work, including sound, music, multiplayer and both the GL4 and GLES2 hardware renderers.GZDoom adds an OpenGL renderer to the ZDoom source port.
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